More people were aware of the magnificent character, Samus Aran, during this time than they were back in the days of Smash 64. On the Gamecube, Metroid Prime 3 was also due to release shortly as a launch window Wii Title.
#Mugen characters super mario series
By 2006, the Metroid series had grown in popularity thanks to the Gameboy Advance entries and the Metroid Prime subseries. It may seem strange to some people that I think that an alternate persona or form of a character we already had is more hype than the original, but hear me out.
Hats off to Sakurai and HALS Laboratory for Uprising! Pit didn't bring the hype to Smash, but instead, Smash brought the hype to Pit and Kid Icarus in general. Even without having much of a legacy, Pit looked like a hyped character. Both driving with the aesthetic of Brawl while also standing out from the rest of the cast. He was completely redesigned with a much more appealing anime look. The NES and Gameboy games may not have been able to pull that off, but Pit's appearance in Brawl alone somehow managed to revive that hope. It feels like it was supposed to become one of these ongoing flagship franchises for Nintendo. Unlike Ice Climbers, Kid Icarus feels like it was designed to follow in the footsteps of Mario, Zelda, Metroid, and Kirby. I mean it still isn't, but at the time, it was a hair away from Ice Climbers in terms of relevance. When Brawl was revealed in 2006, Kid Icarus was not the most prolific franchise. Besides him being too broken and killing the Brawl scene, you gotta admit it's cool to see Meta Knight to join the field so he can have a rematch with our favorite pink puffball. The Kirby series needed more representation so I'm glad they started off with one of Kirby's most iconic anti-heroes, Meta Knight. What could be more hype to see Meta Knight, as the first newcomer for the Brawl roster. Man, the E3 Brawl reveal was so hyped to see all the four big icons shift into the Wii console, which means a new Smash Bros along with new characters. It's also the first game to feature third-party guest characters! (Three more to go!) :U what the fuck bro, you just implied my work was garbage and then stole it.The first Smash game that I and pretty much everyone has played who was introduced to Smash Bros. Then he used my edit of mario and made a SMW cartoon edit of my Mario edit. "Why did you even bother wanting to edit this? it's just trash you wasted time on" even basically insulting me for working on it for a week. I think the worse slap in the face was when the original person who released it "Pizzasauce" basically implied like If i see anything else that needs edit i probably will edit it sometime later. So i decided to once again dive into the magic of spriting.Īt this point I'm kinda done with editing this Mario. While i released the original 1.0 version, some people has noticed I missed a couple frames that still had are Green Stache Bro.
I even tried to make Mario's "Portrait" look like it does in Super Smash Bros Melee. Warner has a interesting style to his characters that can't be replicated) UwU and knowing my OCD for perfection, I just had to extract all of Luigi's frames. So i figured i might as well open my canvas and take a shot at it.Įverything you see here are the different frames for each animation.Īll the frames you see here were original Luigi or really badly done Mario sprites. they still contained Warner's SSB Luigi's sprites in them (with crude mario heads from Ax's version of Mario)ĭespite the character being an edit of Pocket Mario. (Seriously SSB Luigi and Mario) the original sprites from them were. So a couple weeks back i had released a SSB Mario edit that i had spent an entire week (day and night) updating a SSB styled mario by a guy named "Pizzasauce". I was never the "Organized" spriter when it comes to editing.